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Enums vs. Constants: Why Using Enums Is Safer & Smarter
- September 29, 2025
- 7 min read
- Programming concepts
Are you still using integers or strings to represent fixed categories in your code? If so, you’re at risk of introducing bugs. Enums provide compile-time safety, ensuring values are valid before you even run your code.
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Python Learning Resources and Coding Conventions
- November 11, 2024
- 14 min read
- Python programming
If you’re looking to learn the Python programming language and improve your coding skills, using the right resources and following solid coding conventions is essential.
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Setting Up and Using Rust Offline for Seamless Development: A Step-by-Step Tutorial
- August 31, 2023
- 17 min read
- Rust programming
It’s a straightforward process to set up Rust when you have internet access, but what if you’re offline?
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Stack vs Heap in C++: Supercharge STL Performance with Preallocation
- July 12, 2025
- 5 min read
- C++ programming
Think you’re writing fast C++? Think again.
If you’re using STL containers like std::vector
or std::unordered_map
without thinking about how they allocate memory on the heap, you’re likely leaving serious performance on the table.

C++ Heap Memory Pitfall: Why Returning Pointers Can Break Your Code
- June 29, 2025
- 7 min read
- C++ programming
Not long ago, I was knee-deep in a debugging session, staring at a strange log line that made no sense: # Formatted Obj: �)y�

Rust match
Tips: Handling Vectors by Length
- June 6, 2025
- 7 min read
- Rust programming
You’re writing a Rust function that takes a Vec<T>
and depending on how many elements are in it (say 1 to 4), you want to do different things. Maybe call different functions, maybe pass elements into different handlers. But anything outside of that range? That’s an error. You’ve probably done this:
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